Armature Stagger
Node Data | |
|---|---|
Display name | |
Armature Stagger | |
Internal name | |
Node_Armature_Pose_Stagger | |
Inheritances | |
| Node_Armature_Pose_Stagger | |
Inputs | |
Stagger | |
bone |
Bone |
int |
Amount |
int |
Frame |
bool |
Loop |
Rotation | |
rotation |
Rotation |
slider |
Stiffness |
slider |
Intertia |
Scale | |
float |
Scale |
Outputs | |
armature |
Armature |
Target a single bone and apply rotation to it. That rotation then propagate to the children with frame delay.
Properties
| Stagger | |
| Amount | How many children depth will the tranformation propagated. |
| Frame | The amount of frame dalay for each propagation. |
| Loop | Whether to loop back the data when reach the end of the animation. |
| Rotation | |
| Rotation | Rotation amount. |
| Stiffness | The amount of rotation lost per child/layer. |
| Intertia | Reaction speed for each children to reach the parent rotation. |
Commit History
| 1.19.4.3 |
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